Koji Igarashi, the name synonymous with the iconic Castlevania: Symphony of the Night, just began a Kickstarter game for Bloodstained: Ritual of the Night, which appears to be a spiritual successor to the modern 2D Castlevania games. The Kickstarter campaign began today, May 11, and reached its initial goal of $500,000 the same day. It is slated to release on Xbox One, PlayStation 4 and Windows PC via Steam.
Igarashi, or IGA as he has come to be known as, had a meteoric rise after being the co-director of Castlevnaia: Symphony of the Night, he went on to produce all of the beloved 2D Castlevania follow-ups. Bloodstained looks to capture much of that magic he was able to create on the PlayStation and DS follow ups with gorgeous 2D artwork, spell effects and a gothic aesthetic that screams Castlevania. In a nod to his heritage (as well as the rapidly expanding Metroidvania sub-genre), he calls Bloodstained an IGAvania.
IGA ultimately left Konami after watching his beloved Castlevania series go the route of 3D with Lords of Shadow, a game that saw a shift in direction as Kojima Productions worked in collaboration with Spanish studio MercurySteam. IGA seemed to be shelved after the tepid response to the multiplayer focused Harmony of Despair and would not make a proper Castlevania after 2008’s Order of Ecclesia.
The timing of Bloodstained is actually pretty appropriate as IGA rises from the ashes to bring a back a neglected style of game. With Konami in disarray and seemingly disinterested in any legacy game development, Bloodstained is bound to gain some traction with fans of the Castlevania franchise, as well as many whom have embraced the throwback style of games.
With over $1.25M in donations thus far, Bloodstained is screaming up its bonus Kickstarter goals including a second playable character ($500k), nightmare difficulty ($800k), local co-op ($1.25M) and the addition of David Hayter to the voice cast ($850k). All in less than a day. With 31 days to go before the Kickstarter campaign ends, it will be interesting to see how IGA and the Bloodstained team are able to grow the project. Maybe they’ll kickstart engough funds to buy the rights to Castlevania and rename the game appropriately.
And who says a 2D Castlevania isn’t profitable.