Players awaiting the launch of Grand Theft Auto V on Playstation 4, Xbox One and PC are in for a treat. Rockstar Games confirmed that the new versions will include a First Person mode in an interview with IGN and GTAV’s animation director Rob Nelson.
The new perspective fundamentally changes the experience of GTAV. The shift from a third person perspective where the player is almost a spectator into the chaos surrounding Michael, Franklin and Trevor, to a first person perspective amplifies the intensity of gunfights, car chases and flying sequences. A choice that was logical, but not necessarily easily. According to Nelson, the team created some new 3000+ animations just to accommodate for the new first person mode.
I already played through Grand Theft Auto V when it came out for the Playstation 3 and Xbox 360 last year and found the game phenomenal. But when I saw today’s trailer showcasing the new first person mode, I have to admit that the game appears to be entirely different. I almost didn’t recognize certain marquee sequences from the new view. The gunplay looks snappy and sharp, hopefully to a level on-par with dedicated first person shooters. But the driving is both what intrigues and worries me. Watching Franklin weave in and out of traffic on a sport bike was sheer intensity but I worry that GTAV’s notoriously floaty car physics could create problems in the first person view. One of the reasons I pull the camera way back during driving is because of the need to react quickly to sudden shunts and shifts in the terrain. I don’t expect it to handle like a racer, but first person driving in a GTA game could be a major problem.
Also confirmed would be support for 4k displays on the PC version. Grand Theft Auto V will release on November 18, 2014 on Playstation 4 and Xbox One and on January 27, 2015 on Windows PC.